com.eoi.freya.basic
Class BasicUnitList

java.lang.Object
  |
  +--com.eoi.freya.basic.BasicUnitList

public class BasicUnitList
extends java.lang.Object

BasicUnitList is used to hold references to all Units in the game.


Field Summary
protected static BasicUnitList basicUnitList
           
protected  java.util.HashMap units
           
 
Constructor Summary
protected BasicUnitList()
           
 
Method Summary
 void addUnit(Unit u)
           
static BasicUnitList getInstance()
           
 Unit getUnit(java.lang.String name)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

units

protected java.util.HashMap units

basicUnitList

protected static BasicUnitList basicUnitList
Constructor Detail

BasicUnitList

protected BasicUnitList()
Method Detail

getInstance

public static BasicUnitList getInstance()

addUnit

public void addUnit(Unit u)

getUnit

public Unit getUnit(java.lang.String name)


Freya Engine, The Turn Based Game Engine
Copyright(c) 2002 Alexander Bilton
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA