Class BasicUnitList


public class BasicUnitList
extends java.lang.Object

BasicUnitList is used to hold references to all Units in the game.

Field Summary
protected static BasicUnitList basicUnitList
protected  java.util.HashMap units
Constructor Summary
protected BasicUnitList()
Method Summary
 void addUnit(Unit u)
static BasicUnitList getInstance()
 Unit getUnit(java.lang.String name)
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Field Detail


protected java.util.HashMap units


protected static BasicUnitList basicUnitList
Constructor Detail


protected BasicUnitList()
Method Detail


public static BasicUnitList getInstance()


public void addUnit(Unit u)


public Unit getUnit(java.lang.String name)

Freya Engine, The Turn Based Game Engine
Copyright(c) 2002 Alexander Bilton
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA