Class PlayerCommandList


public class PlayerCommandList
extends java.lang.Object

This class is a singleton that loads and maintains all the players command lists. It also iterators through the list.

Constructor Summary
protected PlayerCommandList(java.lang.String filename)
Method Summary
static PlayerCommandList getInstance()
 PlayerCommands getNextPlayer()
static PlayerCommandList loadPlayerList(java.lang.String filename)
 boolean nextPlayer()
 void reset()
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Constructor Detail


protected PlayerCommandList(java.lang.String filename)
Method Detail


public boolean nextPlayer()


public PlayerCommands getNextPlayer()


public static PlayerCommandList loadPlayerList(java.lang.String filename)


public static PlayerCommandList getInstance()
                                     throws java.lang.NullPointerException


public void reset()

Freya Engine, The Turn Based Game Engine
Copyright(c) 2002 Alexander Bilton
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA