com.eoi.freya.basic
Class BDef
java.lang.Object
|
+--com.eoi.freya.basic.BDef
- public class BDef
- extends java.lang.Object
BDef holds all the constants for the BASIC game.
Field Summary |
static java.lang.String |
ATTACK
|
static java.lang.String |
ATTRIBUTE
|
static java.lang.String |
BASIC
|
static java.lang.String |
BLOCKED
|
static java.lang.String |
BUILD
|
static java.lang.String |
CAN_BUILD
|
static java.lang.String |
COST
|
static java.lang.String |
COUNTER
|
static java.lang.String |
DAMAGE
|
static java.lang.String |
DEFENCE
|
static java.lang.String |
DELIMITER
|
static java.lang.String |
DIRECTIONS
|
static java.lang.String |
DROP
|
static java.lang.String |
FIGHT
|
static java.lang.String |
FILENAME
|
static java.lang.String |
GIVE
|
static java.lang.String |
GROUP
|
static java.lang.String |
GROUPS_LIST
|
static java.lang.String |
HEAL_RATE
|
static java.lang.String |
HEALTH
|
static java.lang.String |
INVENTORY
|
static java.lang.String |
LOCATION
|
static java.lang.String |
MAP
|
static java.lang.String |
MAX
|
static java.lang.String |
MODIFIER
|
static java.lang.String |
MOVE
|
static java.lang.String |
MOVEMENT_POINTS
|
static java.lang.String |
MUTATE
|
static java.lang.String |
NAME
|
static java.lang.String |
NOT_DEFINED
|
static java.lang.String |
OPEN
|
static java.lang.String |
OWNER
|
static java.lang.String |
PLAYER
|
static java.lang.String |
POSITION
|
static java.lang.String |
RACE
|
static java.lang.String |
REPAIR
|
static java.lang.String |
REST
|
static java.lang.String |
RETREAT
|
static java.lang.String |
ROW
|
static java.lang.String |
STATS
|
static java.lang.String |
TAKE
|
static java.lang.String |
TARGET
|
static java.lang.String |
TERRAIN
|
static java.lang.String |
TYPE
|
static java.lang.String |
UNIT
|
static java.lang.String |
UNITS_LIST
|
static java.lang.String |
VALUE
|
static java.lang.String |
VISUAL_RANGE
|
static java.lang.String |
X
|
static java.lang.String |
Y
|
Constructor Summary |
BDef()
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
X
public static final java.lang.String X
Y
public static final java.lang.String Y
ROW
public static final java.lang.String ROW
MAP
public static final java.lang.String MAP
LOCATION
public static final java.lang.String LOCATION
TERRAIN
public static final java.lang.String TERRAIN
NOT_DEFINED
public static final java.lang.String NOT_DEFINED
BLOCKED
public static final java.lang.String BLOCKED
OPEN
public static final java.lang.String OPEN
NAME
public static final java.lang.String NAME
FILENAME
public static final java.lang.String FILENAME
ATTACK
public static final java.lang.String ATTACK
DEFENCE
public static final java.lang.String DEFENCE
HEALTH
public static final java.lang.String HEALTH
VALUE
public static final java.lang.String VALUE
POSITION
public static final java.lang.String POSITION
OWNER
public static final java.lang.String OWNER
INVENTORY
public static final java.lang.String INVENTORY
MODIFIER
public static final java.lang.String MODIFIER
DIRECTIONS
public static final java.lang.String DIRECTIONS
UNIT
public static final java.lang.String UNIT
UNITS_LIST
public static final java.lang.String UNITS_LIST
RACE
public static final java.lang.String RACE
MAX
public static final java.lang.String MAX
BASIC
public static final java.lang.String BASIC
ATTRIBUTE
public static final java.lang.String ATTRIBUTE
TYPE
public static final java.lang.String TYPE
COUNTER
public static final java.lang.String COUNTER
MOVE
public static final java.lang.String MOVE
DELIMITER
public static final java.lang.String DELIMITER
MOVEMENT_POINTS
public static final java.lang.String MOVEMENT_POINTS
GROUPS_LIST
public static final java.lang.String GROUPS_LIST
GROUP
public static final java.lang.String GROUP
RETREAT
public static final java.lang.String RETREAT
FIGHT
public static final java.lang.String FIGHT
TARGET
public static final java.lang.String TARGET
DAMAGE
public static final java.lang.String DAMAGE
BUILD
public static final java.lang.String BUILD
COST
public static final java.lang.String COST
CAN_BUILD
public static final java.lang.String CAN_BUILD
REPAIR
public static final java.lang.String REPAIR
TAKE
public static final java.lang.String TAKE
DROP
public static final java.lang.String DROP
GIVE
public static final java.lang.String GIVE
REST
public static final java.lang.String REST
PLAYER
public static final java.lang.String PLAYER
VISUAL_RANGE
public static final java.lang.String VISUAL_RANGE
STATS
public static final java.lang.String STATS
MUTATE
public static final java.lang.String MUTATE
HEAL_RATE
public static final java.lang.String HEAL_RATE
BDef
public BDef()
Freya Engine, The Turn Based Game Engine
Copyright(c) 2002 Alexander Bilton
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA