com.eoi.freya.basic
Class BasicGroup
java.lang.Object
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+--com.eoi.freya.game.XMLObject
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+--com.eoi.freya.game.OwnedObject
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+--com.eoi.freya.basic.BasicGroup
- public class BasicGroup
- extends OwnedObject
A Group is a collection of units that can be treated as a single entity.
TODO : Make Group implement Unit so that it can be applied seemlessly?
Constructor Summary |
BasicGroup(org.jdom.Element info)
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Methods inherited from class com.eoi.freya.game.XMLObject |
addElement, getElement, getInfo, getIntSetting, getIterator, getName, getSetting, isSetting, setBooleanSetting, setInfo, setIntSetting, setName, setSetting |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
BasicGroup
public BasicGroup(org.jdom.Element info)
isUnitInGroup
public boolean isUnitInGroup(java.lang.String unitName)
addUnit
public void addUnit(java.lang.String unitName)
getUnits
public java.util.Iterator getUnits()
Freya Engine, The Turn Based Game Engine
Copyright(c) 2002 Alexander Bilton
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA