com.eoi.freya.crystalcaverns.util
Class GeneratePlayer

java.lang.Object
  |
  +--com.eoi.freya.crystalcaverns.util.GeneratePlayer

public class GeneratePlayer
extends java.lang.Object

Stand alone app for generating a Player xml docs


Constructor Summary
GeneratePlayer()
           
 
Method Summary
 void go(java.lang.String defFile)
           
static void main(java.lang.String[] args)
           
 void makeUnits(java.lang.String playerName, java.lang.String race, int x, int y, java.lang.String scoutName, java.lang.String motherName)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GeneratePlayer

public GeneratePlayer()
Method Detail

makeUnits

public void makeUnits(java.lang.String playerName,
                      java.lang.String race,
                      int x,
                      int y,
                      java.lang.String scoutName,
                      java.lang.String motherName)

go

public void go(java.lang.String defFile)

main

public static void main(java.lang.String[] args)


Freya Engine, The Turn Based Game Engine
Copyright(c) 2002 Alexander Bilton
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA