com.eoi.freya.player
Class PlayerCommandList

java.lang.Object
  |
  +--com.eoi.freya.player.PlayerCommandList

public class PlayerCommandList
extends java.lang.Object

This class is a singleton that loads and maintains all the players command lists. It also iterators through the list.


Constructor Summary
protected PlayerCommandList(java.lang.String filename)
           
 
Method Summary
static PlayerCommandList getInstance()
           
 PlayerCommands getNextPlayer()
           
static PlayerCommandList loadPlayerList(java.lang.String filename)
           
 boolean nextPlayer()
           
 void reset()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

PlayerCommandList

protected PlayerCommandList(java.lang.String filename)
Method Detail

nextPlayer

public boolean nextPlayer()

getNextPlayer

public PlayerCommands getNextPlayer()

loadPlayerList

public static PlayerCommandList loadPlayerList(java.lang.String filename)

getInstance

public static PlayerCommandList getInstance()
                                     throws java.lang.NullPointerException

reset

public void reset()


Freya Engine, The Turn Based Game Engine
Copyright(c) 2002 Alexander Bilton
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA